Narrative design combines game design and game writing. It uses the mechanics of game design to create a dramatically compelling story to the game player. In a broader sense, narrative design is a unity of carefully selected game mechanics that would adhere the story elements in either textual or symbolic/visual form with the aim to fulfil the desired gaming experience for the players. Narrative design can be textual, visual, or aural. It is usually a tight bond of all these mediums telling the story directly through players’ senses in a form of gaming experience that was set by the game designer.
|Titel på gästpublikation||Encyclopedia of Computer Graphics and Games|
|Status||Publicerad - 2017|
|MoE-publikationstyp||A3 Del av bok eller annan forskningsbok|
- narrative design