Gamification: A Catalyst to Achieve Carbon-Neutral Cities

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Sammanfattning

In addressing the challenges of climate change, it is crucial to develop effective strategies for implementing climate policies. This article aims to provide a comprehensive overview of gamification’s potential as a tool for fostering sustainable communities and achieving carbon-neutral cities. Based on state-of-the-art literature, it examines the impact of game apps and gamified places (Urban gamification) in tackling climate change. The article is structured in three main stages: an extensive literature review to pinpoint scholarly works relevant to gamification and carbon neutrality, an analytical synthesis to examine gamification’s impact on sustainable urban development, and a comparative analysis to evaluate the effectiveness of game apps and gamified places in promoting carbon-neutral cities. The article introduces gamification as a catalyst for building sustainable communities and advancing toward carbon-neutral cities. It highlights the need for empirical research and practical trials to choose the most suitable gamification approach, considering societal preferences, method legitimacy, and community acceptance.
OriginalspråkEngelska
Titel på värdpublikationGamification: A Catalyst to Achieve Carbon-Neutral Cities
FörlagSpringer, Cham
DOI
StatusPublicerad - juli 2024
MoE-publikationstypA3 Del av bok eller annan forskningsbok

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