Sammanfattning
Addresses the marketing of gaming for money, particularly in Finland, but with a view toward understanding of the trends and the attempts to communicate activities to the marektplace. Marketing encompasses all communication a company has with its market and relevant reference groups and actors for creating a corporate image.
Originalspråk | Odefinierat/okänt |
---|---|
Titel på värdpublikation | GAPRO CARE - Project Gambling prevention, Gambling problems and Care Policy programme |
Redaktörer | Gustafsson, Barbro |
Förlag | Åland university of applied sciences |
Sidor | 44–60 |
Status | Publicerad - 2010 |
MoE-publikationstyp | A3 Del av bok eller annan forskningsbok |