Narrative Design

Natasha Bulatovic Trygg, Petter Skult, Jouni Smed

Tutkimustuotos: Artikkeli kirjassa/raportissa/konferenssijulkaisussaLukuTieteellinenvertaisarvioitu

Abstrakti

Narrative design combines game design and game writing. It uses the mechanics of game design to create a dramatically compelling story to the game player. In a broader sense, narrative design is a unity of carefully selected game mechanics that would adhere the story elements in either textual or symbolic/visual form with the aim to fulfil the desired gaming experience for the players. Narrative design can be textual, visual, or aural. It is usually a tight bond of all these mediums telling the story directly through players’ senses in a form of gaming experience that was set by the game designer.

AlkuperäiskieliEi tiedossa
OtsikkoEncyclopedia of Computer Graphics and Games
ToimittajatNewton Lee
KustantajaSpringer
Sivut
ISBN (elektroninen)978-3-319-08234-9
DOI - pysyväislinkit
TilaJulkaistu - 2017
OKM-julkaisutyyppiA3 Kirjan osa tai toinen tutkimuskirja

Keywords

  • narrative design

Viittausmuodot