Abstrakti
Sound designers use big collections of sounds, recorded themselves or bought from commercial library providers. They have to navigate through thousands of sounds in order to find a sound pertinent for a task. Metadata management software is used, but all annotations are text-based and added by hand and there is still no widely accepted vocabulary of terms that can be used for annotations. This introduces several metadata issues that make the search process complex, such as ambiguity, synonymy and relativity. This paper addresses these problems with knowledge elicitation and sound design ontology engineering.
Alkuperäiskieli | Ei tiedossa |
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Otsikko | Knowledge Engineering and Semantic Web |
Toimittajat | Axel-Cyrille Ngonga Ngomo, Petr Křemen |
Kustantaja | Springer |
Sivut | 202–214 |
ISBN (elektroninen) | 978-3-319-45880-9 |
ISBN (painettu) | 978-3-319-45879-3 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 2016 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisuussa |
Tapahtuma | International Conference on Knowledge Engineering and Semantic Web - International Conference on Knowledge Engineering and Semantic Web Kesto: 21 syysk. 2016 → 23 syysk. 2016 |
Konferenssi
Konferenssi | International Conference on Knowledge Engineering and Semantic Web |
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Ajanjakso | 21/09/16 → 23/09/16 |
Keywords
- Knowledge Engineering
- Metadata Management
- Semantic web
- Sound Design