Social Sciences
Change
100%
Students
86%
Markets
70%
Process
55%
Research
50%
Urban Areas
48%
Virtual Reality
43%
Inhabitant
43%
Sponsorship
43%
Business Model
43%
Methodology
32%
Autonomous Vehicles
32%
Undergraduates
30%
Skills
30%
Entrepreneurship
29%
Learning
27%
Approach
26%
Know How
24%
Purpose
24%
Service Industries
21%
Knowledge
21%
Competence
21%
Open-Innovation
21%
Studying
21%
Company
17%
Curriculum
17%
Technology
16%
Innovation
15%
Marketing
14%
Industrial Plant
14%
Attention
14%
Information
13%
Consumers
12%
Economic and Social Development
11%
Support
11%
Customer
10%
Higher Education Institution
10%
Conceptualization
10%
Integration
10%
Learning Processes
10%
Digitalization
10%
Content
10%
Influence
10%
Languages
10%
Novels
10%
Analysis
10%
Delphi Method
10%
Stakeholders
10%
Data Collection
10%
Design Methodology
9%
Computer Science
Business Models
50%
Service
44%
Virtual Reality
43%
Contexts
43%
Spectrum Access
43%
Networks
39%
Autonomous Vehicles
32%
Business Opportunity
28%
Actors
27%
Network Service Provider
26%
Open Innovation
21%
Communication
19%
Entrepreneurship
18%
Mobile Technology
15%
Roles
14%
Stakeholders
10%
Digitalisation
10%
Common Language
10%
Design
10%
Innovations
10%
Education Institution
10%
Higher Education
10%
Learning Process
10%
Connectivity
8%
Involved Stakeholder
8%
User
8%
Use Case
8%
Mobile Network Operator
8%
Product Category
7%
Social Medium Platform
7%
Wireless Technologies
7%
Business Ecosystem
7%
Mobile Operator
7%
Business Sector
7%
Provide Service
7%
Industry Vertical
7%
Personal Computer
7%
Spatial Presence
7%
Transformations
7%
Value Chain
7%
Identification
7%
Social Media
7%
Information Technology
7%
Relationships
7%
Artificial Intelligence
7%
Machine Learning
7%
User Involvement
5%
Influencing Factor
5%
Unification
5%
Process Perspective
5%
Psychology
Behavior
65%
Attention
43%
Attitudes
43%
Research
41%
Situation Model
28%
Empathy
28%
Disclosure
28%
Tools
27%
Competence
21%
Assessment
17%
Social Media
14%
Story-Telling
14%
Construal
14%
Groups
14%
Communication
12%
Reliability
8%
Goals
7%
Openness
5%
Adaptation
5%
Practitioners
5%