Social Sciences
Training
100%
Students
82%
Teachers
75%
Research
61%
Finland
60%
Finnish
56%
Education
47%
Practice
46%
Schools
46%
Teaching
42%
Learning
41%
Learning
41%
Analysis
39%
Understanding
35%
Language
34%
Experience
33%
Work
33%
Approach
32%
Process
30%
Classrooms
29%
Swedish
27%
Skills
27%
Theory
25%
Support
25%
Competence
25%
Sweden
24%
Knowledge
24%
Curriculum
22%
Space
21%
Time
21%
Professional Personnel
19%
Conceptualization
19%
Family
19%
Collaboration
18%
Groups
18%
Design
17%
Environment
17%
Science
16%
Literacy
16%
Writing
16%
Dance
16%
Literature
15%
Literature
15%
Interviews
15%
Student Teachers
15%
Policy
15%
Language Instruction
15%
Perspective
15%
Poetry
15%
Meaning
14%
Project
14%
Service Industries
13%
Play
13%
Health
13%
Reading
13%
Materials
13%
Construction
12%
Loneliness
12%
War
12%
Well-Being
12%
Interaction
12%
Influence
11%
Attention
11%
Youth
11%
Program Content
11%
Semiotics
11%
Difference
11%
Intervention
11%
Older Adults
11%
Situation
10%
Measure
10%
Change
10%
Early Childhood Education
10%
Case Studies
10%
Subject
10%
Arts
10%
Home Economics
10%
Action Research
10%
Community
10%
Health and Social Care
9%
Consumers
9%
Economic and Social Development
9%
Paramedical Personnel
9%
Technology
9%
Scandinavia
9%
Observation
9%
Theses
9%
Integration
9%
Speaking
9%
Organizations
9%
Negotiation
9%
Purpose
9%
Evaluation
9%
Discussion
9%
Norway
9%
Testing
9%
Inclusion
8%
Performance
8%
Training
8%
Migrants
8%
Psychology
Teachers
77%
Research
72%
Health
29%
Teacher Education
28%
Competence
28%
Children
26%
Groups
23%
Interviews
23%
Loneliness
19%
Tools
19%
Numeracy
19%
Attention
18%
Healthcare
18%
Resources
18%
Case Study
16%
Adolescents
16%
Qualitative
13%
Humans
13%
Pedagogy
12%
Preschool
12%
Inclusion
12%
Counter-Strike
11%
Abilities
11%
Methodology
9%
Mathematical Learning
9%
Peers
9%
Practitioners
9%
Mixed Methods
8%
Sustainability
8%
Self-Efficacy
8%
Education Research
8%
Autonomy
8%
Questionnaires
8%
Home Care
7%
Gaming
6%
Treatment
6%
Communication
6%
Physical Activity
6%
Scoping Review
6%
Decision-Making Process
5%
Validity
5%
Rape
5%
Expectations
5%
Thinking
5%
Social Norm
5%
Vitality
5%
Computer Science
Education
37%
Teams
18%
Contexts
17%
Research Worker
13%
Case Study
12%
Design
9%
Programs
9%
Relationships
9%
Linguistics
8%
Communication
7%
Educational Context
7%
Ethnographic Method
6%
Roles
6%
Virtual Learning Environments
6%
Customizations
5%
Teacher Educator
5%
Events
5%
Vocational School
5%
Distance Education
5%