Abstract
This article posits a future for game studies based on considering the ground—metaphori-cally and quite literally—upon which we play, produce, distribute, and work with games. Of-fering a critical consideration of the mobile game Temple Run inspired by both postcolonial and anticolonial scholarship, I explore some of the ways in which games transform our relations to land. This offers a multiscalar understanding of games and (in) place. From this perspective it becomes possible to understand how games are materially imbricated in some of our most urgent challenges—a central task for game studies, both present and future.
Original language | English |
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Pages (from-to) | 9-29 |
Number of pages | 21 |
Journal | Eludamos |
Volume | 14 |
Issue number | 1 |
DOIs | |
Publication status | Published - 2023 |
MoE publication type | A1 Journal article-refereed |
Keywords
- Anticolonialism
- games industry, media studies
- postcolonialism
- postdisciplinarity