Abstract
Inter-node communication bandwidth increasingly constrains distributed training at scale on multi-node GPU clusters. While compact models are the ultimate deployment target, conventional pruning-aware distributed training systems typically fail to reduce communication overhead because unstructured sparsity cannot be efficiently exploited by highly optimized dense collective primitives. We present PruneX, a distributed data-parallel training system that co-designs pruning algorithms with cluster hierarchy to reduce inter-node bandwidth usage. PruneX introduces the Hierarchical Structured ADMM (H-SADMM) algorithm, which enforces node-level structured sparsity before inter-node synchronization, enabling dynamic buffer compaction that eliminates both zero-valued transmissions and indexing overhead. The system adopts a leader-follower execution model with separated intra-node and inter-node process groups, performing dense collectives on compacted tensors over bandwidth-limited links while confining full synchronization to high-bandwidth intra-node interconnects. Evaluation on ResNet architectures across 64 GPUs demonstrates that PruneX reduces inter-node communication volume by approximately 60% and achieves 6.75x strong scaling speedup, outperforming the dense baseline (5.81x) and Top-K gradient compression (3.71x) on the Puhti supercomputer at CSC - IT Center for Science (Finland).
| Original language | English |
|---|---|
| Journal | arXiv preprint arXiv:2512.14628 |
| Publication status | Published - 16 Dec 2025 |
| MoE publication type | B1 Article in a scientific magazine |
Keywords
- Distributed Training
- Model Compression
- Deep Neural Networks
- Data centers
- GPU Computing
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