Narrative Design

Natasha Bulatovic Trygg, Petter Skult, Jouni Smed

Research output: Chapter in Book/Conference proceedingChapterScientificpeer-review

Abstract

Narrative design combines game design and game writing. It uses the mechanics of game design to create a dramatically compelling story to the game player. In a broader sense, narrative design is a unity of carefully selected game mechanics that would adhere the story elements in either textual or symbolic/visual form with the aim to fulfil the desired gaming experience for the players. Narrative design can be textual, visual, or aural. It is usually a tight bond of all these mediums telling the story directly through players’ senses in a form of gaming experience that was set by the game designer.

Original languageUndefined/Unknown
Title of host publicationEncyclopedia of Computer Graphics and Games
EditorsNewton Lee
PublisherSpringer
Pages
ISBN (Electronic)978-3-319-08234-9
DOIs
Publication statusPublished - 2017
MoE publication typeA3 Part of a book or another research book

Keywords

  • narrative design

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