Abstract
The lattice Boltzmann method is a well-established numerical approach for complex fluid flow simulations. Recently general-purpose graphics processing units have become accessible as high-performance computing resources at large-scale. We report on implementing a lattice Boltzmann solver for multi-GPU systems that achieves 0.69 PFLOPS performance on 16384 GPUs. In addition to optimizing the data layout on the GPUs and eliminating the halo sites, we make use of the possibility to overlap data transfer between the host CPU and the device GPU with computing on the GPU. We simulate flow in porous media and measure both strong and weak scaling performance with the emphasis being on a large scale simulation using realistic input data.
Original language | Undefined/Unknown |
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Title of host publication | Parallel, Distributed and Network-Based Processing (PDP), 2015 23rd Euromicro International Conference on |
Editors | Daneshtalab Masoud, Aldinucci Marco, Leppänen Ville, Lilius Johan, Brorsson Mats |
Publisher | IEEE |
Pages | 604–609 |
ISBN (Print) | 978-1-4799-8492-3 |
DOIs | |
Publication status | Published - 2015 |
MoE publication type | A4 Article in a conference publication |
Event | Euromicro International Conference on Parallel, Distributed and Network-Based Processing - 23rd Euromicro International Conference on Parallel, Distributed and Network-Based Processing (PDP 2015) Duration: 4 Mar 2015 → 6 Mar 2015 |
Conference
Conference | Euromicro International Conference on Parallel, Distributed and Network-Based Processing |
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Period | 04/03/15 → 06/03/15 |
Keywords
- GPU
- Lattice Boltzmann methods