Impact of Serious Games on Health and Well-being of Elderly: A Systematic Review

Hai Nguyen, Diana Ishmatova, Tommi Tapanainen, Tapani N. Liukkonen, Niina Katajapuu, Tuomas Makila, Mika Luimula

Research output: Chapter in Book/Conference proceedingConference contributionScientificpeer-review

Abstract

Besides their entertainment value, serious gamescan have beneficial therapeutic effects for elderlypeople that improve their health and well-being. Gamesare likely to be accepted by elderly persons who haveenjoyed games their lives, and because there are moreand more of such elderly, it is important to investigategames as a therapeutic device. This research reviewedthe literature focusing on the effects of games on elderlypersons in three main types of effects: physical,cognitive, and social effects. The majority of reviewedpapers focused on physical and cognitive effects, andwere published in recent years, which emphasizes therelative novelty of this topic and suggests that futureresearch will need to address social impact as well. Inaddition, while many papers claimed positive impacts asa result of using games, our review found that moreattention should be given to research designs. 

Original languageUndefined/Unknown
Title of host publicationProceedings of the 50th Hawaii International Conference on System Sciences
PublisherAssociation for Information Systems
Pages
ISBN (Print)978-0-9981331-0-2
DOIs
Publication statusPublished - 2017
MoE publication typeA4 Article in a conference publication
EventHawaii International Conference on System Sciences - 51st Hawaii International Conference on System Sciences
Duration: 3 Jan 20186 Jan 2018

Conference

ConferenceHawaii International Conference on System Sciences
Period03/01/1806/01/18

Keywords

  • Computer Games
  • Elderly
  • impact

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