Handbook on Interactive Storytelling

Jouni Smed, Tomi Suovuo, Natasha Skult, Petter Skult

    Research output: Book/Journal/ReportBookScientificpeer-review

    Abstract

    Electronic games are no longer considered “mere fluff” alongside the “real” forms of entertainment, like film, music, and television. Instead, many games have evolved into an art form in their own right, including carefully constructed stories and engaging narratives enjoyed by millions of people around the world.

    In Handbook on Interactive Storytelling, readers will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow users to experience a dramatically compelling story that responds directly to their actions and choices.

    Systematically organized, with extensive bibliographies and academic exercises included in each chapter, the book offers readers new perspectives on existing research and fresh avenues ripe for further study. In-depth case studies explore the challenges involved in crafting a narrative that comprises one of the main features of the gaming experience, regardless of the technical aspects of a game’s production.
    Original languageEnglish
    PublisherJohn Wiley & Sons
    ISBN (Electronic)9781119688174, 9781119688167, 9781119688150
    ISBN (Print)978-1-119-68813-6
    Publication statusPublished - 2021
    MoE publication typeC1 Separate scientific books

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