Gamification: A Catalyst to Achieve Carbon-Neutral Cities

Research output: Chapter in Book/Conference proceedingChapterScientificpeer-review

Abstract

In addressing the challenges of climate change, it is crucial to develop effective strategies for implementing climate policies. This article aims to provide a comprehensive overview of gamification’s potential as a tool for fostering sustainable communities and achieving carbon-neutral cities. Based on state-of-the-art literature, it examines the impact of game apps and gamified places (Urban gamification) in tackling climate change. The article is structured in three main stages: an extensive literature review to pinpoint scholarly works relevant to gamification and carbon neutrality, an analytical synthesis to examine gamification’s impact on sustainable urban development, and a comparative analysis to evaluate the effectiveness of game apps and gamified places in promoting carbon-neutral cities. The article introduces gamification as a catalyst for building sustainable communities and advancing toward carbon-neutral cities. It highlights the need for empirical research and practical trials to choose the most suitable gamification approach, considering societal preferences, method legitimacy, and community acceptance.
Original languageEnglish
Title of host publicationGamification: A Catalyst to Achieve Carbon-Neutral Cities
PublisherSpringer, Cham
DOIs
Publication statusPublished - Jul 2024
MoE publication typeA3 Part of a book or another research book

Keywords

  • Carbon-neutral Cities
  • Gamification
  • Game App
  • Gamified Place
  • Urban Gamification
  • Sustainability
  • Sustainable Communities

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