EduGaming - playing together in- and outside of school

Project Details

Description

A research project to understand gaming in- and outside of school from a player perspective. To analyze learning and identity construction that take place when playing commercial digital games online, as part of activities in esports and school. The purpose of the project is based on the questions and needs that the pilot project Identity Construction and Co-Construction in CS:GO has revealed. By collecting data and analyzing gaming in and out of school, the primary purpose of the current project is to develop knowledge about cooperation, identity construction and language use in Finnish-Swedish digital online gaming environments both inside and outside school.
Short titleEduGaming
StatusFinished
Effective start/end date01/04/2230/06/24

Collaborative partners

Funding

  • Svenska kulturfonden
  • Högskolestiftelsen i Österbotten