Impact of Serious Games on Health and Well-being of Elderly: A Systematic Review

A4 Konferenspublikationer

Interna författare/redaktörer

Publikationens författare: Hai Nguyen, Diana Ishmatova, Tommi Tapanainen, Tapani N. Liukkonen, Niina Katajapuu, Tuomas Makila, Mika Luimula
Publiceringsår: 2017
Förläggare: Association for Information Systems
Moderpublikationens namn: Proceedings of the 50th Hawaii International Conference on System Sciences
ISBN: 978-0-9981331-0-2


Besides their entertainment value, serious games
can have beneficial therapeutic effects for elderly
people that improve their health and well-being. Games
are likely to be accepted by elderly persons who have
enjoyed games their lives, and because there are more
and more of such elderly, it is important to investigate
games as a therapeutic device. This research reviewed
the literature focusing on the effects of games on elderly
persons in three main types of effects: physical,
cognitive, and social effects. The majority of reviewed
papers focused on physical and cognitive effects, and
were published in recent years, which emphasizes the
relative novelty of this topic and suggests that future
research will need to address social impact as well. In
addition, while many papers claimed positive impacts as
a result of using games, our review found that more
attention should be given to research designs.


Computer Games, Elderly, impact

Senast uppdaterad 2020-31-03 vid 05:09